Quite a quiet board no? Anyway, here I am with my newest project, "Omega Sol Bad Guy". It'll be one hell of a character, very powerful, yet playable, somewhat like Rare Akuma. I'll do my best to keep it awesome, and as always, shiny. 04.12.08
And that happens because he got only the basic edits for now. NO A.I.
- Amachi's Sol Badguy edit
- No overpowered stats (not too much [5500 HP 125 ATK 75 DEF])
- Not every attack is a OHKO
- Flame Armor (Protect & Damage)
- Awesome Intro
- Awesome Pallete
- Great Coder (Me)
- Flashy
And that's the basics. He'll have a bastard A.I., Super Mode, and Meteor. Hope you guys know that Meteor = F1 DOWN.
06.11.08
A big update on Omega Sol Bad Guy. The coding stoped, but for a good reason. The only news I have is that Meteor (the attack) was dropped for a good cause. Since I hate when my characters die, I've decided to create two versions of Sol, one with the "Playable" Factor, and one made of pure flames. This, without a doubt, will be the biggest bastard around, Boss Omega Sol Bad Guy.
And, to celebrate and rejoice, a new piece of code "Chaos: Invincibility" that will be used withing Boss Omega Sol, and here's a video to show it:
http://br.youtube.com/watch?v=_vMJiDMLDQ4
Attention: The Version show in the video is a early BETA, used to test the code. The Final version will be flashier. The one in the above picture is the RC1.